Palworld is eating Pokémon’s lunch, and rightfully so

Overnight and stellar success Palworld is quite literally taking the gaming world by storm, and in more ways than one. Whether it be its astronomical sales records and popularity or its controversial similarities to Pokémon, the fact remains that it’s more than just a Pokémon clone. Gamers and Pokémon fans alike deserve great games to play, and the Pokémon franchise has failed to produce something that isn’t mediocre or just another entry into the series as of late. I hate to say it, but Pokémon games and the fans seem to be OK with the current way of things, the sales numbers don’t lie either. But what happens when you release a game in the open world survival/crafting genre and add those token Pokémon elements? You get Palworld, a solid game that was a surprise to me and many other gamers. It has been dubbed “Pokémon, but with guns” which I find to be a bit reductive as it shares more of its DNA with games like Ark: Survival Evolved, Rust and even Minecraft. While there are guns in the game, and “Pals” (the monsters you capture, raise and train) that can wield them, that feature is not as prominent as you may think, only a few of the Pals actually use them. That is not to say that the Pokémon-like elements are shoved aside in favor of its survival elements because I would say that they are quite equal in nature and complement each other quite well. So, in a nutshell, you explore a vast world, capture Pals, base build, hunt, battle foes with your Pals, conquer towers (Palworld’s version of gyms) and much more. The game is in early access at the moment, so it’s reasonable to assume that they will add more things to this game in the future before it is considered a full release. I will say that Palworld has released in a much better state than Pokémon Scarlet/Violet did. At first glance or even a second, it’s reasonable to say that main entries into the Pokémon franchise have not changed all that much since the very first installments, Pokémon Red and Blue. Rarely does the mainline series see something truly different, so that’s why Pokémon Legends: Arceus, Snap, Unite and Go feel slightly refreshing and give Pokémon some hope, but it’s not enough. Traditional Pokémon games have grown as stagnant as the yearly sports sims and Call of Duty of games. Nintendo has failed to give Pokémon fans something they truly deserve, and that’s why Palworld flourishes so easily and why it’s so successful. Imagine, if the traditional Pokémon games were not limited to the same basic formula it has relied upon for years. What if they took a strong pivot into another genre that included the roots it has stuck to all this time? You might arrive at something like Palworld. Or what if they just ditched it all together and dove into the simulation aspect: what if you could build and manage a Pokémon hospital? What if you could start a Pokémon farm of sorts and become a breeder? Or make a game where you’re not the same kid destined to be the best Pokémon trainer in the land and let them choose to be the bad guy for once? Just some ideas, all of which sound immediately more enticing than going around some forest for the 93rd time looking for a shiny Pikachu. I hope this is Nintendo’s and The Pokémon Company’s wake up call as well Pokémon fans out there that if you strive to do something different and use the potential of your franchise, you might get something cool. I’m not saying stop making traditional Pokémon games, but I am saying we are well overdue for the “Skyrim, but with Pokémon.” Palworld is currently available on Steam and Xbox platforms

Retrogames in 2023 had quite the year

The video game industry saw plenty of high-profile releases and announcements in 2023. Retrogames were no exception to this. Even going into 2024, I can’t shake the feeling that 2023 was one of the best years in gaming ever. From Tears of the Kingdom to Baldur’s Gate 3, there was plenty to talk including some of the remakes. Here is a not so all encompassing and a not so chronological list of the retrogame related happenings from the past year.

Two scary good horror remakes start off the year

Capcom

                Both Dead Space and Resident Evil 4 stun players by recreating their genre defining gameplay.

Persona 4 Golden widens its release and Persona 3 Reload announcement

Atlus / Sega

                Fans of the series can finally play these JRPG staples in more places and an ambitious remake for Persona 3 are announced in 2024.

Goldeneye comes to Xbox

Rare / Nintendo

                Not much else to say here, this FPS legend deserves every bit of its praise.

Age of Empires II: Definitive Edition also arrives for Xbox platforms

Microsoft

                This undisputed classic needs no introduction, and this particular entry is always welcome.

Metroid gets a prime remaster

Nintendo / Retro Studios

                It’s a fantastic release and a very welcome update, full of graphical enhancements and modernized controls.

Final Fantasy music and gorgeous pixels

Square Enix

                The Final Fantasy Pixel Remasters see a much needed console release and we get a wonderful collection of works from veteran video game composers in Theatrhythm Final Bar Line.  

Mega Man Battle Network Legacy Collection

Capcom

                A much beloved series of games is rereleased for modern systems with better-than-expected sales. Mega Man Legends ports anyone?

System Shock comes back

Nightdive Studios               

This release reviewed well, the cult classic is finally given justice.

Double Dragon barely leaves a trail

Maximum Games

                Double Dragon Gaiden: Rise of the Dragons looks cool but is barely mentioned after its release.

Long dormant mechs rise again

FromSoftware Inc., Bandai Namco Europe S.A.S

                Armored Core VI: Fires of Rubicon went on to become one of the best action games of the year and Front Mission 2 Remake is released.

Sea of Stars releases

Sabotage

                Comparisons to Chrono Trigger were made and excellent art styles brought this to the forefront of many headlines this year.

Gargoyles Remastered

Disney

                Another Disney platformer sees a formal release away from the confines of history.

Metal Gear Solid Master Collection is a master of none

Konami

                These broken and wonky ports receive heavy criticism from hardcore fans and Konami promises to fix them with updates and support into 2024.           

November brings us two amazing remakes from the golden era of RPGs

Nintendo / Square Enix

                Star Ocean: The Second Story R gets new features and a well liked 2D/3D visual update. Meanwhile, Super Mario RPG is recreated from the ground up, but remains largely faithful to the late SNES release.

Fortnite brings back the original map

Epic Games               

Perhaps for pandering reasons, but still a wild success.

Square Enix has us drooling for more Final Fantasy

Square Enix

                The second installment of the Final Fantasy VII Remake trilogy is shown in 2023 and is set for the early months of 2024.

BlueScuti becomes first to reach Tetris “kill screen”

Much like the famous “kill screen” in Pac-Man, which is reached when the game runs out of memory on level 256, the NES version of Tetris has one too (but not at level 256). It took over 30 years to reach, and was once thought to be impossible because of various factors. One of the biggest factors that prevented challengers from advancing beyond a certain point was how they hold and use the standard NES controller.

I don’t wanna grow up

I’m a Toys “R” Us kid. Through and through.

Back in the 1990s when I was growing up, T”R”U was a magical place, filled with action figures, dolls, Legos and of course, video games. This was the destination for all things video games. I would walk down what seemed like endless aisles, filled with the things I dreamt about, things I thought I might never get unless it was a birthday or Christmas. Whenever we went there, I was filled with a slight hope that I might walk out with something to cherish. And sometimes, I did.

Sometimes it was a Ninja Turtles figure, or something I told my parents I wanted. I might not get it then, but I would certainly hope I did at some point. Even if I didn’t, just being in the store was beyond cool. Just being surrounded by things that I could have was joyful. This is what T”R”U basically provided for me and other kids back in the day: joy.

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Going into the location I often visited before most the stores inevitably closed in the late 2010s and early 2020s, it seemed much smaller and cluttered, perhaps a symptom of the collapse of brick-and-mortar retailers. I recalled it being huge and as I described before, endless. I came in looking for some good deals on games and having not been there for the better part of decade, the biggest change I noticed was the absence of the “game cage”, as it may have been colloquially referred to at some point.

Normally, you’d get your ticket from a wall of pockets and sleeves that had the game art displayed and bring it to the game cage, and the attendant inside it would give it you, then you’d go to a register and pay. Inside the cage was a fortress of games. Quite frankly, it seemed like a dream job at the time. Being surrounded by games was all I wanted as a kid.

Sega game tickets you’d bring to the game cage. From https://is301.com/2018/03/so-long-toys-r-us-my-old-friend/

Eventually, the game cage was taken away and it transitioned into something more modern, into longer shelves and displays.

Toys-R-Us-will-never-be-same-We-used-walk-hall-of-games-where-you-needed-ticket-to-buy
After the full game cage era. From https://imgur.com/GsJMx

Nevertheless, my visit brought back an unforgettable memory. In the summer of 1996, I had saved up some money, I would say about half of the amount I needed for a very special game that has been recently remade, Super Mario RPG: Legend of the Seven Stars. When I walked in, I knew the game was going to be pricey, probably close to $80. And I wasn’t wrong. The game was close to that. I didn’t have enough, lucky for me, my dad said he would help me with the rest. Back then, games were very expensive, cartridges and chipsets were not cheap to produce as compact discs. An $80 dollar game back in 1996 adjusted for 2023 inflation is about $150, over twice the price of the standard release price for video games nowadays, which is $60-$70.

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Toys R Us game prices of the 1990s. From https://www.resetera.com/threads/video-game-prices-were-absolutely-ridiculous-in-canada-in-the-90s.193371/

Let me tell you, I walked out the happiest kid on the planet. I played that game endlessly, for hours on end, only beating it a few times because I was too busy messing around with the many hidden areas and mini-games.

Still, that visit and the many visits I made to Toys “R” Us remains some of my fondest. Not just because it was happy, but because it reminds me of a time when I was younger, had less responsibilities and had more time to learn and grow, and play video games all summer long.

There really isn’t a place like this for adults, or children for that matter, that exists currently, at least none that I know of. Maybe the toy section at Target or Walmart are similar, but not an entire store dedicated to the joy and entertainment of kids like Toys “R” Us was. It’s just not the same. I doubt it ever will be with how online retailers work, the decline of physical media and the rise of in-game transactions.

It really was the greatest toy store around, where a kid could truly be a kid.

Sony announces the PlayStation Classic

It was in the cards, Nintendo has been releasing their classic mini consoles, Sega has been licensing their properties to make mini consoles… Now Sony has joined the pack, following the popular formula of shrinking an iconic console to fit in the palm of your hand and stuffing them full of classic games that meant something exclusively to that particular console.  The PlayStation Classic is here.

https://youtu.be/nl2h8LDq_oI

The PS Classic will come with an HDMI cable, two of the non-DualShock type controllers and a USB cable to serve as the power source. It’s going to release on December 3rd for $100 in a lot of territories, packed with 20 games, five confirmed right now.

  • Final Fantasy VII
  • Jumping Flash
  • Ridge Racer Type 4
  • Tekken 3
  • Wild Arms

I’d say this is great news. This is a great move for Sony as it caters to PS fans and retro gamers alike. There are a fantastic amount of PS games that could be placed into the system, sadly only 15 more can make the cut. So, you would think that only the most popular games for the system would be considered like the integral Metal Gear Solid, genre defining Resident Evil 2 and Silent Hill, at least one Crash Bandicoot game or Spyro title, another racing game like game like Gran Turismo 2 and maybe even Ape Escape.

So… what’s the bad news?

There is a lingering problem with a few of those games I mentioned. A lot of those classics utilize the DualShock controller. Not just for the rumble feature or the analog sticks individually, but in some cases in unison! I can say that I prefer the use of the analog sticks in Crash Bandicoot: Warped and Gran Turismo. Hell, Ape Escape won’t even work without a DualShock because it was designed around it. Metal Gear Solid has some easter eggs concerned with the use of the DualShock controller. Not including a DualShock controller or offering one as a separate purchase would be doing a disservice to any PlayStation fan, or any consumer in general.

Is $100 dollars a fair price?

Simply put, yes. But further analysis would say that a consumer is getting their money worth in hardware and software alone. If we take the price points of the PlayStation One Classics that are available for the PS3 and PS Vita on the PSN store, they range from $5.99 to $9.99. Do the math and 20 games at six bucks a piece plus the hardware included is a steal. Also, I would say that Sony is going to cherry pick from the work that they have already done emulating those for the PS3/Vita.

Are people going to hack it?

Yes as well. Assuming that when you plug it into a computer, it will be recognized as a writable device.

What else is there to know?

At the moment, not much else. Just the five confirmed games and initial specs. Who knows… maybe you can hook your console up to a computer and download extra game packs. Maybe Sony is holding back and will release a DualShock controller compatible with the mini console, because honestly, it’d be a damn shame not to. There might be other built-in features like save states, rewind capability etc. that have yet to be announced. And judging from the instruction manual schematic included with the promotional images, the memory card slots aren’t going to do anything.

 

As excited as I am for this, there are still some hardcore fans that have yet to be pleased.